
Cyber Network
Trap Card
- Type
- Continuous
- Archetype
- Cyber Dragon
Destroy this card during your 3rd Standby Phase after activation. Once per turn, if "Cyber Dragon" is on the field: You can banish 1 LIGHT Machine monster from your Deck. When this card is sent from the field to the GY: Special Summon as many of your banished LIGHT Machine monsters as possible, and if you do, destroy all Spells and Traps you control. Monsters that were Special Summoned by this effect cannot activate their effects. You cannot conduct your Battle Phase the turn you activate this effect.
Printings
Rarest first.
- LEDD-ENB20Legendary Dragon DecksUltra Rare1st Edition · 2017$0.34
- LEDD-ENB20Legendary Dragon DecksUltra RareUnlimited · 2017$0.23
- LEDD-ENB20Legendary Dragon DecksCommon1st Edition · 2017$0.23
- SDCR-EN029Cyber Dragon Revolution Structure DeckCommon1st Edition · 2014$0.20
- LEDD-ENB20Legendary Dragon DecksCommonUnlimited · 2017$0.16
- SDCR-EN029Cyber Dragon Revolution Structure DeckCommonUnlimited · 2014$0.15
- SGX1-ENG20Speed Duel GX: Duel Academy BoxCommon1st Edition · 2022$0.13
Works with
Its text names
Combos
No shared combo uses this card yet. Write one